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Steven Raven Games Development Blog

A journey to showcasing developments made

2D Games Development Diary Week 3

Welcome to Week 3 of my Development Diary. The focus of this week is to start building skills around using Phaser, the game engine that is will be used to develop a 2D prototype. To begin with, building skills around Phaser is first to start making a basic platformer by understanding how to apply physics… Continue reading 2D Games Development Diary Week 3

Published 27 October 2021
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2D Games Development Diary Week 2

Welcome to Week 2 of my Games Development Diary. The focus of this week is to analyse a 2D game to which will assist me with developing the project later through knowing how to create specific game mechanics and what mechanics work well for that game genre. The game that I will analyse is Stardew… Continue reading 2D Games Development Diary Week 2

Published 17 October 2021
Categorised as Uncategorised

2D Games Development Diary Week 1

Welcome to Week 1 of my Games Development Diary. My name is Steven Raven. I will discuss and analyse the many topics introduced to me throughout each week by showcasing some exciting techniques I picked up. Then I followed by how I could use each knowledge I learned later in game development and finally plans… Continue reading 2D Games Development Diary Week 1

Published 7 October 2021
Categorised as Uncategorised

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